Latest stories

Splitting large features into smaller stories – Elephant Carpaccio

Many teams transitioning to Agile struggle with delivering a potentially shippable product every sprint. Producing a piece of software that provides a business value to a client every 2 weeks seems impossible. Usually, teams say that they can deliver either front-end, or backend, or architecture design for a given feature, but not all these together.

Transparency

Transparency is a key value in Agile organisations. It improves employees' motivation and make the teams perform better. At the same time, transparency is difficult to achieve, because it usually requires serious changes to company's culture and mindset. You can't do it overnight, but fortunately, each and every step towards this goal counts.

Art of Delegating

Empowering people and teams is critical for organisations to gain competitive advantage and succeed. Smart delegating of responsibilities results in more engaged employees, better culture and improved overall productivity of a company. Knowledge and experience are shared among a larger group of employees which in turn increases organisation's flexibility and agility. However, it's easier said...

Inter-team Commitment Stories

Managing complex and lengthy projects is a challenge. When dozens of people are working on the same product in parallel there has to be a mechanism for identifying and resolving dependencies and cross-team blockers.

Estimating software projects

Couple weeks ago I came across a great article about software estimation by Pawel Brodzinski which made me think about how my approach to estimating software projects has evolved over time. At the moment I work in product development where Agile approach is used to deliver new increments of software. We have stable teams and we use Story Points and Velocity to estimate and plan our sprints...

Rewards and recognition

An effective reward system can motivate employees and increase their work performance. It can have a very powerful influence on people's behaviour and, therefore, many organisations implement it as an integral component of their compensation strategy. However, not all reward programmes are beneficial. Moreover, inefficient systems are counterproductive, destroy creativity, hurt morale and disrupt...

100% utilisation myth and slack time

In my recent blog post I covered a topic of limiting Work in Progress. I briefly mentioned that in many companies working on many tasks in parallel is somehow more important than accomplishing them. 100 utilisation myth Many organisation believe that their employees should always be busy with work which results in aiming for their constant 100% utilisation. At first glance it may sound reasonable...

Limiting Work in Progress

In many organisations being busy is valued more than delivering the results. At first sight, it may sound quite reasonable – after all, we’re all paid for having hands full of work, aren’t we? Unfortunately, it doesn’t work that way. In a vast majority of cases, the more tasks we try to complete, the less we really accomplish. And pushing yourself to work even harder...

Agile Assessment

Many organisations and teams that adopt Agile come to the point when knowing how agile they are becomes an important question. It’s especially important when first stages of Agile transformation prove to be successful, teams finally work at a sustainable pace and it becomes more difficult to identify obvious areas for further improvements.

Salary formula

This post was inspired by Management 3.0 and a very nice reading about Buffer’s policy. Salaries are classified Employees’ compensation is a very sensitive topic. In most organisations it’s also the most secret and the least openly discussed one. My experience says that people don’t necessarily need to know the salaries of their colleagues, but they definitely want to know...